Begin this Ender's Game lesson plan with an introduction or review of character emotions, traits, and motivation. Use Ender as your example and for your class discussion since students will be most familiar with him, even if they are not completely finished reading the novel. Ask students to write down what they perceive to be Ender's character traits. (To remind students what character traits are or to give them some examples, we have a resource on character traits.)
Once students have made individual lists, compile a class list of Ender's traits. Although students will have different opinions, in general here are some traits for Ender: intelligent, frustrated, naive, brave, independent, and logical. While compiling your list, discuss specific events where he shows certain traits throughout the novel.
The class can also discuss Ender's motivation and emotions in the events your students mention. For example, what is Ender's motivation for treating Bean the way he does? What are his emotions when he finds out the truth of what he has actually been doing at Battle School?
For a look at important quotes and themes from Ender's Game, follow the link.